Beep To Boom: The Development Of Advanced Runtime Sound Systems For Games And Extended Reality (pdf)

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Author Simon N Goodwin
Edition 1
Edition Year 2019
Format PDF
Language English
Number Of Pages 294
Publisher Routledge/Taylor & Francis Group/FocalPress Books
ISBN 9781138543911

Description

Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

Additional information

Author

Simon N Goodwin

Edition

1

Edition Year

2019

Format

PDF

Language

English

Number Of Pages

294

Publisher

Routledge/Taylor & Francis Group/FocalPress Books

ISBN

9781138543911

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