Game Design Deep Dive: Platformers (pdf)

$10.00

Author Joshua Bycer
Edition 1
Edition Year 2020
Format PDF
Language English
Number Of Pages 145
Publisher CRC Press

Description

Key Selling Points:

 

    • The first in a series of books that focus entirely on a singular game design system or mechanic, in this case: jumping.

 

 

 

    • A perfect read for anyone interested in understanding game design, or just curious from a historical standpoint.

 

 

 

    • A must read for anyone interested in building their own platformer or just interested in the history of the game industry’s most famous game mechanic.

 

 

 

    • This book is a perfect companion for someone building their first game or as part of a game design classroom.

 

 

 

    • Includes real game examples to highlight the discussed topics and mechanics.

 

 

 

 

Joshua Bycer is a Game Design Critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations; his first book was titled 20 Essential Games to Study.

Additional information

Author

Joshua Bycer

Edition

1

Edition Year

2020

Format

PDF

Language

English

Number Of Pages

145

Publisher

CRC Press

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