Game Hacking: Developing Autonomous Bots for Online Games (pdf)

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Author Nick Cano
Edition 1
Edition Year 2016
Format PDF
ISBN 9781593276690
Language English
Number Of Pages 304
Publisher No Starch Press

Description

Level up as you learn how to:
–Scan and modify memory with Cheat Engine
–Explore program structure and execution flow with OllyDbg
–Log processes and pinpoint useful data files with Process Monitor
–Manipulate control flow through NOPing, hooking, and more
–Locate and dissect common game memory structures

You’ll even discover the secrets behind common game bots, including:
–Extrasensory perception hacks, such as wallhacks and heads-up displays
–Responsive hacks, such as autohealers and combo bots
–Bots with artificial intelligence, such as cave walkers and automatic looters

Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

Additional information

Author

Nick Cano

Edition

1

Edition Year

2016

Format

PDF

ISBN

9781593276690

Language

English

Number Of Pages

304

Publisher

No Starch Press

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