Introduction to Computer Graphics: A Practical Learning Approach (pdf)

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Author Fabio Ganovelli;Massimiliano Corsini;Sumanta Pattanaik;Marco di Benedetto
Edition 1
Edition Year 2015
Format PDF
ISBN 9781439852798
Language English
Number Of Pages 422
Publisher CRC Press

Description

Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The code is available at www.envymycarbook.com

 

  • Puts computer graphics theory into practice by developing an interactive video game
  • Enables students to experiment with the concepts in a practical setting
  • Uses WebGL for code examples
  • Requires knowledge of general programming and basic notions of HTML and JavaScript
  • Provides the software and other materials on the book’s website

Software development does not require installation of IDEs or libraries, only a text editor.

Additional information

Author

Fabio Ganovelli;Massimiliano Corsini;Sumanta Pattanaik;Marco di Benedetto

Edition

1

Edition Year

2015

Format

PDF

ISBN

9781439852798

Language

English

Number Of Pages

422

Publisher

CRC Press

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