Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition (pdf)

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Author Ken Anjyo, Hiroyuki Ochiai, Brian A. Barsky
Edition 2
Edition Year 2017
Format PDF
ISBN 9781627056977
Language English
Number Of Pages 96
Publisher Morgan & Claypool Publishers

Description

This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.

Additional information

Author

Ken Anjyo, Hiroyuki Ochiai, Brian A. Barsky

Edition

2

Edition Year

2017

Format

PDF

ISBN

9781627056977

Language

English

Number Of Pages

96

Publisher

Morgan & Claypool Publishers

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